cosmetics_and_flow
I added a bunch of cosmetic stuff today - got grass working (jam session with Thomas), made the home screen a bit prettier, did some variations on various entities etc etc etc. worked on Audio a little bit and got the intro scene sorted. need to add some music for the rest of it. I have a couple ocmpositions in mind. TBD. too busy making to properly blog about it. But it is trending upwards. Alex sent some screen recordings of very cool looking water and rock shader effects, but am staying out of his branch til he says go.
anyway, all is good.

snapshot later tonight…
TODOS
- make shaders desaturate on level fail / death
- record audio for last animatic scene
- make monseter butterfly fish work good